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23 lines
416 B
23 lines
416 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class MaterialChanged : MonoBehaviour
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{
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public Renderer mesh;
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public Material matOrigin;
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public Material matChanged;
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private void Start()
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{
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Changed();
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}
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public void Changed()
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{
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if (matOrigin)
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matOrigin = mesh.material;
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mesh.material = matChanged;
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}
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}
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