Super Knight : Enter the Dungeon
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TargetReset : MonoBehaviour
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{
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public void Init()
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{
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transform.SetParent(null);
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}
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public void Reset(Transform target)
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{
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transform.SetParent(target);
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transform.localPosition = Vector3.zero;
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}
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}
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