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20 lines
421 B
20 lines
421 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(Equipment))]
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public class EquipmentEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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Equipment script = target as Equipment;
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if (GUILayout.Button($"아이템 장착"))
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{
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script.Hit_Start(0.5f);
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}
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}
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}
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