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21 lines
518 B
21 lines
518 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ScriptChanged : MonoBehaviour
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{
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public List<MonoBehaviour> listScript;
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public List<MonoBehaviour> listScriptReverse;
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public void Changed(bool ACTIVE)
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{
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for (int i = 0; i < listScript.Count; i++)
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{
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listScript[i].enabled = ACTIVE;
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}
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for (int i = 0; i < listScriptReverse.Count; i++)
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{
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listScriptReverse[i].enabled = !ACTIVE;
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}
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}
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}
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